Apr. 11th, 2005

kenjari: (Eowyn)
I will do a much more detailed post about this weekend later, when I can take my time. For now I will just say that this weekend's Quest game was a heck of a lot of fun. I'm at work, but only in the most technical and purely physical sense. My mind is still adventuring in Hesket, and I wish the rest of me could join it. It's a good thing my boss is not in today, because I am barely able to focus on my work.
kenjari: (Eowyn)
(Apologies to those on my friends list who will have no idea what I'm talking about.)

Other Kenjari and I had a terrific time at the weekend Quest game. For which I am very grateful, since we may be moving to Oregon this summer (no, we haven't heard yet). It was a complex, interesting, and deeply satisfying game. It ran smoothly, and despite the high stakes and dangerous nature of the plot, I never felt overly frustrated. It was challenging and exciting.
I've heard that there were some behind-the-scenes difficulties, but whatever was going on, it was invisible to the PCs, so the staff was doing a much better job than they might realize. My only criticism is that it might have been better if we had gotten some information a little earlier in the day on Saturday, particularly where the necromancer was concerned. But it all worked out in the end and I had lots of fun through it all, so this is a rather minor complaint. Particularly considering the level of complexity. It is to the credit of the game staff that the PCs were able to get through it all.
I have to also mention that the food was incredible. Really incredible. Coq au vin; homemade sausage; apple tart; spare ribs; need I say more? As [livejournal.com profile] foldedfish said to the cooks, "you cook better for 50 than I cook for two."

Favorite moments:
Sitting with [livejournal.com profile] ladybird97 on Friday night and cracking the game. We were pretty close on most of it, too.

The late Saturday night excursion through the sunken ruins. Doing that path in the dark really heightened the sense of being in dark tunnels. We were really in the woods, but I remember caverns. And the lightning bolt into the crab pond was brilliant.

Smashing the bonejack's seal to banish him, with ladybird97 and Stoner. It made us all so giddy and gleeful.

Having heated arguments with John's character. It's fun to do that with someone I'm friends with - I feel like I can really let loose with the role-playing, because I feel that I can trust them not to take it personally.

The ambush in the cemetary. Best ambush I have ever seen.

Thanks to all the players and staff for making it such a great time.

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