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Dec. 3rd, 2006 08:26 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
This weekend seems to have been all about entering other people's imaginative worlds.
On Friday, I saw The Piano Tuner of Earthquakes, the new film by the Quay brothers. They do a highly artistic and conceptual style of film-making that makes a lot of use of beautiful and surreal stop-motion animation created primarily with what looks like decrepit antique toys and gadgets. Back in the late 1980s and early 1990s, a few of the Quay brothers' early shorts aired on MTV.
The Piano Tuner of Earthquakes is more or less about an opera singer who gets kidnapped by Dr. Drosz, a mysterious man who lives in a castle-like villa on an island with a housekeeper and a bunch of clockwork dioramas of his own creation. A piano tuner is summoned to "tune" the automata and gets wrapped up in the strange goings on involving the singer and Dr. Drosz. The story-telling is rather murky, however. But the aesthetics and imagery, particularly where the animations are concerned, are well worth the lack of narrative coherence. The whole experience was a lot like having a really interesting and beautiful dream - the plot doesn't always make much sense, but the look and feel of the dream are utterly enthralling.
On Saturday, Other Kenjari and I went down to CT for a Quest tavern night. This particular event was inspired by Firefly. All of us PCs were journeying on a ship, transporting cargo and dodging myterious undead monsters (i.e., Reavers). The ship was crewed by some very familiar people, and it was a hell of a lot of fun to interact with them, especially since I was playing my privateer character. This time out I learned that she is much more of a leader than most of my other characters. The monsters meant there was plenty of combat, which I had a good time with, even though I'm pretty rusty these days. Thanks to
aquafolius and his staff for a fun game - they did a great job of importing the Firefly characters and atmosphere into the Quest gameworld.
On Friday, I saw The Piano Tuner of Earthquakes, the new film by the Quay brothers. They do a highly artistic and conceptual style of film-making that makes a lot of use of beautiful and surreal stop-motion animation created primarily with what looks like decrepit antique toys and gadgets. Back in the late 1980s and early 1990s, a few of the Quay brothers' early shorts aired on MTV.
The Piano Tuner of Earthquakes is more or less about an opera singer who gets kidnapped by Dr. Drosz, a mysterious man who lives in a castle-like villa on an island with a housekeeper and a bunch of clockwork dioramas of his own creation. A piano tuner is summoned to "tune" the automata and gets wrapped up in the strange goings on involving the singer and Dr. Drosz. The story-telling is rather murky, however. But the aesthetics and imagery, particularly where the animations are concerned, are well worth the lack of narrative coherence. The whole experience was a lot like having a really interesting and beautiful dream - the plot doesn't always make much sense, but the look and feel of the dream are utterly enthralling.
On Saturday, Other Kenjari and I went down to CT for a Quest tavern night. This particular event was inspired by Firefly. All of us PCs were journeying on a ship, transporting cargo and dodging myterious undead monsters (i.e., Reavers). The ship was crewed by some very familiar people, and it was a hell of a lot of fun to interact with them, especially since I was playing my privateer character. This time out I learned that she is much more of a leader than most of my other characters. The monsters meant there was plenty of combat, which I had a good time with, even though I'm pretty rusty these days. Thanks to
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